## Status Effects

# Primary stats
[effect]
name=physical
type=physical
additive=true

[effect]
name=mental
type=mental
additive=true

[effect]
name=offense
type=offense
additive=true

[effect]
name=defense
type=defense
additive=true



# Base stats
[effect]
name=HP
type=hp
additive=true

[effect]
name=HP regen
type=hp_regen
additive=true

[effect]
name=MP
type=mp
additive=true

[effect]
name=MP regen
type=mp_regen
additive=true

[effect]
name=accuracy
type=accuracy
additive=true

[effect]
name=avoidance
type=avoidance
additive=true

[effect]
name=crit
type=crit
additive=true

[effect]
name=poise
type=poise
additive=true

[effect]
name=XP gain
type=xp_gain
additive=true

[effect]
name=gold find
type=currency_find
additive=true

[effect]
name=item find
type=item_find
additive=true

[effect]
name=stealth
type=stealth
additive=true

[effect]
name=speed
type=speed



# Elemental affinity
[effect]
name=fire resist
type=fire_resist
additive=true

[effect]
name=ice resist
type=ice_resist
additive=true



# Special-case effects
[effect]
name=shield
type=shield
icon=15
animation=animations/powers/shield.txt

[effect]
name=heal
type=heal
icon=11
animation=animations/powers/heal.txt



# Other effects
[effect]
name=bleeding
type=damage
icon=25
animation=animations/powers/spark_red_loop.txt

[effect]
name=immobilize
type=speed
icon=24

[effect]
name=slow
type=speed
icon=24

[effect]
name=stun
type=stun
icon=26

[effect]
name=immunity
type=immunity
icon=12

[effect]
name=haste
type=speed
icon=9

[effect]
name=HP restore
type=hpot

[effect]
name=MP restore
type=mpot

[effect]
name=revive
type=revive

[effect]
name=stealth icon
icon=6

[effect]
name=stealth speed
type=speed

