Install to the correct location.
Don't do the cpplint stuff.

Index: src/CMakeLists.txt
--- src/CMakeLists.txt.orig
+++ src/CMakeLists.txt
@@ -42,7 +42,6 @@ set(TOOLS_HEADERS debug.h
                   buffer.h)
 
 add_library(tools STATIC ${TOOLS_SOURCES} ${TOOLS_HEADERS})
-target_check_style(tools)
 
 # Game library
 
@@ -76,7 +75,6 @@ set(GAME_HEADERS building.h
                  game-manager.h)
 
 add_library(game STATIC ${GAME_SOURCES} ${GAME_HEADERS})
-target_check_style(game)
 
 # Platform library
 
@@ -104,7 +102,6 @@ else()
 endif()
 
 add_library(platform STATIC ${PLATFORM_SOURCES} ${PLATFORM_HEADERS})
-target_check_style(platform)
 
 # Data library
 
@@ -148,7 +145,6 @@ else()
 endif()
 
 add_library(data STATIC ${DATA_SOURCES} ${DATA_HEADERS})
-target_check_style(data)
 
 # FreeSerf executable
 
@@ -188,7 +184,6 @@ set(OTHER_HEADERS pathfinder.h
 set(FREESERF_SOURCES freeserf.cc ${OTHER_SOURCES})
 set(FREESERF_HEADERS freeserf.h ${OTHER_HEADERS})
 add_executable(FreeSerf MACOSX_BUNDLE WIN32 ${FREESERF_SOURCES} ${FREESERF_HEADERS})
-target_check_style(FreeSerf)
 
 target_link_libraries(FreeSerf game platform data tools)
 if(SDL2_FOUND)
@@ -206,7 +201,7 @@ endif()
 if(XMP_FOUND)
   target_link_libraries(FreeSerf optimized ${XMP_LIBRARY} debug ${XMP_LIBRARY_DEBUG})
 endif()
-install(TARGETS FreeSerf DESTINATION ".")
+install(TARGETS FreeSerf DESTINATION "bin")
 
 if(WIN32)
   if(DEFINED _VCPKG_INSTALLED_DIR)
@@ -274,5 +269,4 @@ set(PROFILER_HEADERS profiler.h
                      command_line.h)
 
 add_executable(profiler ${PROFILER_SOURCES} ${PROFILER_HEADERS})
-target_check_style(profiler)
 target_link_libraries(profiler game tools)
