# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list.  Be careful.

# Timeouts, passes otherwise
KHR-GL45.texture_swizzle.smoke
KHR-GL45.gpu_shader_fp64.builtin.inverse_dmat4
KHR-GL45.gpu_shader_fp64.fp64.varyings

# These generally take near 15 seconds.  The time is spent inside dEQP.
dEQP-VK.tessellation.invariance.inner_triangle_set.quads_equal_spacing
dEQP-VK.tessellation.invariance.inner_triangle_set.triangles_fractional_even_spacing
dEQP-VK.tessellation.invariance.outer_edge_division.quads_equal_spacing
dEQP-VK.tessellation.invariance.outer_edge_division.quads_fractional_even_spacing
dEQP-VK.tessellation.invariance.outer_edge_division.quads_fractional_odd_spacing
dEQP-VK.tessellation.invariance.outer_edge_symmetry.quads_fractional_even_spacing_cw
dEQP-VK.tessellation.invariance.outer_triangle_set.quads_equal_spacing
dEQP-VK.tessellation.invariance.outer_triangle_set.quads_fractional_even_spacing
dEQP-VK.tessellation.invariance.outer_triangle_set.quads_fractional_odd_spacing
dEQP-VK.tessellation.invariance.outer_triangle_set.triangles_equal_spacing
dEQP-VK.tessellation.invariance.outer_triangle_set.triangles_fractional_even_spacing
dEQP-VK.tessellation.invariance.outer_triangle_set.triangles_fractional_odd_spacing

# Spends its time in nir_validate, timing out in CI sometimes.
dEQP-VK.spirv_assembly.instruction.*.spirv_ids_abuse.lots_ids.*

# Spending all its time in nir_compare_deref_paths() (approximately 15 seconds)
# https://gitlab.freedesktop.org/mesa/mesa/-/issues/5152
dEQP-VK.ubo.random.all_shared_buffer.48
