GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_pixelstore
KHR-GL46.texture_swizzle.smoke
KHR-Single-GL46.arrays_of_arrays_gl.SubroutineFunctionCalls2

# crashes
KHR-Single-GL46.enhanced_layouts.xfb_capture_inactive_output_component

spec@.*dvec.*
spec@.*dmat.*
spec@.*int64.*
spec@.*64bit.*
spec@arb_texture_buffer_object@texture-buffer-size-clamp.*

# hangs
spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader.*
spec@glsl-1.50@execution@geometry@primitive-id-restart gl_line_strip_adjacency ffs

# timeout
glx@glx-visuals-stencil
spec@!opengl 1.0@gl-1.0-drawbuffer-modes
spec@arb_texture_cube_map@cubemap npot
spec@arb_texture_cube_map_array@arb_texture_cube_map_array-sampler-cube-array-shadow
spec@egl_nok_texture_from_pixmap@basic
